AI Insights · Timothy · July 2022
Top 5 Horse Games in Poland Q2 2022 Performance Overview
In Q2 2022, the top horse games in Poland showed varied performance trends in downloads, revenue, and active user metrics. Here’s a closer look at their performance.
In the second quarter of 2022, the top 5 horse games on a unified platform in Poland displayed a range of performance trends across downloads, revenue, and active user metrics. Data from Sensor Tower reveals intriguing insights into the popularity and financial success of these games.
Equestrian the Game from Kavalri Games saw a notable fluctuation in weekly downloads, starting the quarter with approximately 12.4K downloads and experiencing a decline to about 1.7K by the end of June. The game's weekly revenue peaked at around $732 towards the end of the quarter, despite a mid-quarter dip to $206. Weekly active users also showed a declining trend, starting at around 15.1K and dropping to roughly 8.1K by the end of June.
Rival Stars Horse Racing by PikPok had a steady performance in terms of revenue, with weekly earnings ranging from $333 to $499 throughout the quarter. Downloads were lower compared to Equestrian the Game, beginning at 3.8K and stabilizing around 1.9K by the end of June. The active user base showed resilience, starting at 5.8K and ending at about 3.9K, with a noticeable increase mid-quarter.
Star Stable Online: Horse Game from Star Stable Entertainment AB maintained a consistent weekly revenue, peaking at $632 and fluctuating between $263 and $518 for most of the quarter. Downloads saw a slight increase towards the end of June, reaching 1.3K from an initial 1.6K. Weekly active users were relatively stable, starting at 10.8K and ending at 12.4K.
Horse Riding Tales: Wild World by AppForge Inc. had a varied performance in weekly downloads, beginning at 1.8K and closing the quarter at 1.6K. Revenue peaked at $662 in the last week of June, with a consistent range between $263 and $477 earlier in the quarter. Active users showed some fluctuations, starting at 10K and ending at about 9K, with a peak of 12.9K mid-quarter.
Howrse by Ubisoft demonstrated a stable performance with weekly revenue generally around $200-$300, peaking at $382. Downloads remained steady, starting at 585 and ending at 506. Active users hovered around 4.9K initially and ended the quarter at approximately 4.3K.
These insights from Sensor Tower highlight the dynamic nature of the mobile horse game market in Poland for Q2 2022. For more detailed analytics and trends, visit Sensor Tower.